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WEEK4

  • 작성자 사진: Tempest Oh
    Tempest Oh
  • 2024년 1월 31일
  • 1분 분량

최종 수정일: 2024년 2월 6일




Next Week

  • adjust the FX following the new animation

  • Re shoot Shot1 and Shot 5 Live action plate

  • collect reference for animation

  • Focus on a Pyro Render



ANIMATION

We were planning on focusing on having a animation locked in so we could focus on a render for this week.


-Alani's Animation work-


FX


I Focused on getting the pyro first than doing the bubble with it for now.

After getting the animation I made the whole body as a source of the pyro and planning to use a face as a collusion, so Pyro does not block the peeps. To make the face as a collusion I used attribute vop to choose face easier.



After putting those in to the axiom collusion I made multiple simulation.

When I took the pyro to the redshift render and the color was not showing as I thought it would be. To have the color as I simulated I needed to do extra steps.


After the 'pyro bake volume' node I have to convert it to the VDB and put 'VDB Vector from scalar'node.

In color Channel of Scatter I put Cd and adjusted density and absorption.


This was my first iteration of the Video. I had comment about getting more interaction with the peeps and getting more detailed on the pyro.




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