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WEEK8

  • 작성자 사진: Tempest Oh
    Tempest Oh
  • 2023년 11월 7일
  • 1분 분량

Updates


-New camera view

-Curtain

-Smoke FX

-Refine Rain FX

-More trees for shot5


The video above shows FX without the window material.



The camera view of the shot had changed as a talk with teammates. The big reason for changing the image was because of the cold image of the shot. We wanted to view the shot1 as more 'cozy' feeling , so we have decided to zoom out on the camera view and put curtains , coffee and books.


Curtains


The curtains was modeled in Zbrush and it was simulated using a vellum solver in Houdini.


This was the base model from a Zbrush.I have remeshed them for the simulation.


I have made a group using a bounding box.


I have used point group as a pin and I connected the mesh to a vellum solver and made a simulation.

After the simulation is done I made the cache and retime it so it dosen't show first few frames for simulation. I have point deform the original mesh from a Zbrush and mirrored.



Smoke FX


I have used Axiom for the smoke project. One of the reason I used Axiom was because I saw a siggraph Hive 2023 video(https://www.youtube.com/watch?v=ZsMf1jQNzek&list=PLXNFA1EysfYlTHrK_uwueHsniubcWWvoR&ab_channel=Houdini) for the Axiom and this was a perfect time to explore it.





This tube was my source object for the smoke.


I have cache the smoke as VDB and applied in the scene


Rain FX



The size of the streaks has become thinner. Having a cup in the scene helped with relative scale with adjusting the size.


For the next week the droplet amount is going to be reduced and the streaks will be more thinner.

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